New Vegas and Super Meat Boy

I am too lazy to write a full length review, and I think the ‘game critique corners’ are more useful/interesting. I’ll just leave you with two set scores and a little paragraph.

Super Meat Boy – ten out of ten – Pure, distilled video-game fun fun. There is literally nothing here that is from a film, novel or giant artsy fartsy work. It’s pure just… video-gamez! It’s a celebration of all that is indie, and the gameplay mechanics are an absolute reflection of that. A limitation of resources (inputs into the game) but a freedom to do whatever you want with them (jump ANYWHERE). This is the front-runner for my game of the year and if you don’t like it even a little bit you should be utterly ashamed of yourself/it’s not for you.

New Vegas – eight… nine… errrrr out of ten – No less one of the finest RPGs I have played in recent memory. The game is full of a breadth of ideas, content and generally takes the genre into its full maturity. New Vegas is the type of RPG I want to see survive for a long, long time and I bloody love it to bits. I’ll explain in tomorrow’s GCC (game critique corner) why on Earth it is so damn good, and what is so damn bad, but for the most part it’s utter perfection. Fallout 3 is a little peanut on the horizon compared to New Vegas, this would be the front-runner for my game of the year but a few certain bugs and general technicality issues restrict that accessibility of worthy content. Never the less… let’s say… eight/nine-ish out of ten.

 

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