Update: It seems I’ve been lazy with a lot of the thanks, in fact, more recently I’ve discovered a few more places to thank. A thank you to the Critical Distance lot for featuring my ‘Story of Boone’, same goes for Gamastura and a special thanks to samineru over on Reddit for posting the same bloggins (note: my username on Reddit is the same as my Twitter).
Over three years I’ve spent writing professionally and quite frankly it’s probably being the best decision I’ve ever taken in my life. Instead of milling about some minimum wage job when I’m in super-education I’ll be freshfaced writer guy freelancing the hearts of the internet and seducing every Editor ever. In other words, making the same amount of money but actually loving what I do. Sound alright to me I guess, though I’d prefer all of that, you know, optimism us young lot are supposed to have.
So, yeah three years. Actually, not three years to the day, more like three years and four days actually, I released my new booky wooky on my three year anniversary and then took a few days off instead of writing Tears in Rain. That’s alright though because I’m scaling back the pages on that thing, not because I’m lazy or ill-disciplined (I am), but because I was overly ambitious. I’m not Philip K. Dick ’60 pages a day’, I’m more of a Stephen King ‘2000 words a day’ and I’d rather you actually get my work instead of half of it. As such, I’m placing the amount of pages for Tears In Rain at about 120 to 150 or so. All high quality stuff, well researched and it contains my face!
Three years I’ve been writing and I’ll probably never stop. I think I’ve always wanted to write in my life, no matter what it is, when I was a wee lad I wanted to write fiction and sail the seven seas of literature with novels under my belt. I’m not entirely sure that dream is dead, rather it’s evolved, I wanted to be a writer and I will be a writer. I’ve been very happy to share my work, thoughts and opinions with you all these past three years and I hope to do it until the day I die.
A few special thanks to those who got me to where I am today:
– Scott DiMonda and Steven Artlip over at Platform Nation for giving me my first proper taste of professional writing. I can safely say I grew into what I am today through this community, I owe them, and everyone at Platform Nation, everything.
– Destructoid, Anthony Burch, Jim Sterling, Extra Credits lot for giving me inspiration across these past years and for being there to prod my brain in a different way of thinking about video-games.
– My mummy for not stepping on me.
– My friends and family for their undying support throughout these years and also for all the stuff they threw in my face. It helps, honest.
– Adam Stephen Kelly and Stuart O’Connor over at Screenjabber for offering me another, more British taste of the writing world.
– Adam Thomas over at The Gamer Studio for giving me a column spot and thusly boosting my ego. Update: I’m an idiot, why didn’t I also thank Alex Martin for being one of THE best editors I’ve ever worked with in my life.
– Juan Houter, Joseph Byrne, Luke Murphy, Chris Beswick and Adam Stephen Kelly (again) for their internet friendship these past few years.
– N4G.com, Platform Nation commenters and all manner of people for calling me an ‘asshole’ and making me feel better about myself given I realized I had the drive and will to do this thing.
– Destructoid CBlog community for the wonderful commenters who had constructive criticism, advice, encourage or anything worthy to say.
– WordPress for not banning my account when I said “I don’t rather like [x game]” that much.
– Everyone on my Spotify UK Playlists for supplying me with wonderful music.
– My Twitter followers, Facebook friends, Steam friends and everybody who ever followed me/stalked me.
– Most importantly of all: you. You’re the reason I still do this, without an audience I would have given up a long time ago. Somehow a lot of people want to listen to some kid prattle on about video-games. Thank you, it means a lot to me to be listened to for once.
And with that, it is back to… Blade Runner.