- My essay on Shadow of the Colossus. A love letter really
- My response to the whole Ebert thing.
- My essay about the principle of single-player needing to change
- Body language within games
- An essay about fanboys
- A salute to girl gamers, and how the female mind can benefit the games industry.
- An essay about the need for good storytelling, not good stories in videogames.
- The ‘Big Problem‘ with videogames, and the November 2nd Court Case.
- Halo Reach
- Dead Rising 2
- Spider-man Shattered Dimensions
- Bioshock 2 DLC Minerva’s Den
- Lara Croft and the Guardian of Light
- Kane and Lynch 2 Dog Days
- Red Dead Redemption
- Splinter Cell Conviction
- Grand Theft Auto: Episodes from Liberty City
- Section 8
- Metro 2033
- Grand Theft Auto: The Ballad of Gay Tony
- Left 4 Dead 2
- Uncharted 2
I post regularly on my Destructoid blog, which isn’t published by the website but I am well regarded by the community. Some of the exclusive posts on the blog include:
- A critique of Heavy Rain’s ‘seriousness‘ and its use of player interface
- Alternative realities within alternative realities, how they affect player perspective
- Games journalism article, debunking a few myths and putting it into technicality
I spent 10 months (November 2010 – September 2011) writing for the film and media site Screenjabber.com writing all manner of articles. Previews, reviews, commentary and all that sort of things.
- Fallout New Vegas – Dead Money REVIEW
- DC Universe Online PREVIEW
- Assassin’s Creed Brotherhood REVIEW
- 2011 In Gaming Part One, Part Two FEATURE
- 2010 In Gaming Review Part One, Part Two FEATURE
- ‘New Trailer for New Vegas DLC‘ NEWS
- New Trailer for Homefront NEWS
- Skyrim Trailer News NEWS
- Killzone 3 Review REVIEW
- Rage Trailer News NEWS
- Hunter: Demon’s Forge Trailer News NEWS
- Killzone 3 Single-player Preview PREVIEW
- Stacking Review REVIEW
- Darkness 2 Announcement News NEWS
- Arkham City Comics News NEWS
- Microbot Review REVIEW
- Killzone 3 Multi-player Preview PREVIEW
- Behind the Scenes of LA Noire: 1# NEWS
- Behind the Scenes of LA Noire 2# NEWS
- Dead Space 2 Review REVIEW
- Magic: The Gathering Review REVIEW
- Bulletstorm Demo Impressions FEATURE
- Rage Novel Announcement Newsbit NEWS
- Hunted Gameplay Video Newsbit NEWS
- Mad Catz Headset Newsbit NEWS
- Mortal Kombat Kollectors Edition Newsbit NEWS
- LA Noire Screenshots Newsbit NEWS
- Master of Class Brink Video Newsbit NEWS
- New FEAR 3 Video Newsbit NEWS
- Prey 2 Teaser Trailer Newsbit NEWS
- Prey 2 Announcement Newsbit NEWS
- Arkham City Release Date Announcement Newsbit NEWS
- Rage Comic Book Announcement Newsbit NEWS
- LA Noire Video Newsbit NEWS
- LA Noire DLC Video Newsbit NEWS
- Mad Catz The Sims Deal Announcement Newsbit NEWS
- MotoGP 10/11 Review REVIEW
- Motorstorm Apocalypse Review REVIEW
- PixelJunk Shooter 2 Review REVIEW
- Dragon Age 2 Review REVIEW
- Portal 2 Review REVIEW
- New Bethesda Bits Newsbit NEWS
- Rage Dead City Newsbit NEWS
- New LA Noire Trailer Newsbit NEWS
- Mortal Kombat Gold Newsbit NEWS
- Brink Trailer Newsbit NEWS
- Rage Novel Newsbit NEWS
- Mad Catz Headset Newsbit NEWS
- LA Noire Second Opinion REVIEW
- Fallout: New Vegas – Honest Hearts REVIEW
- BRINK Review REVIEW
- Duke Nukem Forever Second Opinion REVIEW
- Infamous 2 Review REVIEW
- E3 Review FEATURE
- Fallout: New Vegas – Old World Blues REVIEW
I’ve written several essays on game design and general singular game critiques (recently starting a weekly series called game critique corner about the latest/upcoming games, which can be all read here on the blog). I’ve also started writing critique corners about films, hoping to dive into some film journalism soon, those can be found here. Game design corner was a short-lived essay series about a broad subject of essay topics which eventually morphed into other projects. Its volumes can be found here.
My self-published books (all of which can be found here)
Up, Down, Left, Right – Volume One (‘An Introduction to video-games as something more‘); a self-published eBook on video-games as a cultural force and something more, evolving into a series of works based on similar subjects around video-games. Volume one focuses on the arguments for and against the progression of video-games as a medium and comes to the conclusion that any medium is worthwhile.
Up, Down, Left, Right – Volume Two (‘And now for something completely different‘); the sequel to my self-published eBook that I wrote back in 2010. This volume focuses on interactive storytelling, adapting a story to an interactive context, the middle man in video-game narrative, respecting the current history and why it’s hard to make a literary classic.
Up, Down, Left, Right – Volume Three (‘Nobody’s a critic and everybody’s a loser’); probably one of the biggest research undertakings of my life. A book in which I, a shoddy video-game ‘journalism’, attempt to evaluate and shout at shoddy video-game journalism. The volume focuses on professionalism practices, principles versus passion, case studies of certain theories (such as ‘New Games Journalism’) and a step straight into the heart of how to elevate video-games into higher artistic recognition.
Up, Down, Left, Right – Volume Four (‘We don’t need no education.’) As we approach the finale to Up, Down, Left, Right we twist the knife into one final piece of the gamerkind puzzle. Using the community reaction to Spec Ops: The Line as a case study, we mine out some gems about how to combat the community hivemind from destroying the industry from the inside. I consider how ‘gamerkind’ has viewed certain design choices, the level of gamer literacy and the impact of the internet on the community.
Up, Down, Left, Right – Volume Five (‘The End‘) A final look through my gaming history and a little look at some games that were very special to me. The end of the series.
TEARS IN RAIN: AN EXPLORATION OF THE HISTORICAL, POLITICAL AND CULTURAL IMPORTANCE OF RIDLEY SCOTT’S BLADE RUNNER (1982) – Released on the 30th Anniversary of one of the watershed moments in sci-fi cinematic history, this book deals with Blade Runner using a variety of theories, approaches and general indulging thematic explorations. Dr Will Brooker, editor of The Blade Runner Experience and Director of Film Studies at Kingston University, that “Scholars like Hardisty keep Blade Runner where it belongs, on the edge of modern culture.”
KILLER LOOKS: AN EXPLORATION OF MARY HARRON’S AMERICAN PSYCHO (2000) – American Psycho is a film that rests within internet culture for perhaps forever. Killer Looks is a book about the film American Psycho, an adaptation of Bret Easton Ellis’ wonderful satirical novel. Throughout the book I evaluate interpretations, the psychology of characters, feminist arguments and the political and social message underneath the entire picture in a bid to find what a ‘film’ really is.
Trimalchio – Trimalchio is a tragicomedy novel, which is neither tragic nor omedy, about a young playwright drafted in to adapt The Great Gatsby. While dodging visions of a mysterious past he finds himself slowly sinking into the mind of F Scott Fitzgerald.