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design

Gunpoint Review

June 8, 2013June 8, 2013 Nathan Hardisty Games, Reviews ALL OF THE GAMES, crosslink, design, emergent gameplay, game design, game of the year, gunpoint, oh my god, spy game, suspicious developments, tom francis, video-games, videogames

gp1Blimey. Continue reading →

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What’s in a name?: Some thoughts on player character design and ‘names’

March 16, 2013March 16, 2013 Nathan Hardisty Essays, Games design, game design, naming, player protagonist, relationship, uncharted

name

O, be some other name!

What’s in a name?

that which we call a rose

By any other name would smell as sweet Continue reading →

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